You should be scared … or should you? This post is not about computers but it’s a result of their impact. The graph below depicts calculations per second capable on a single computer in each year since 1940. In 1940 a computer was capable of one calculation per second but due to exponential growth in speed and power, the world has experienced an exponential impact from computers and their accompanying technologies. Preparing for exponential change is difficult because of its two phases. Phase one: Today looks just like yesterday; Phase two: What’s going on? If you compare current developments we are experiencing in phase two, phase one made life in 1940 and 2005 essentially the same.
Exponential changes where each number is double the last. New computers have and continue to double their power every 18 months.
You can understand these two phases if you just take a moment to…
Micro-credentialing has become a new trend in the educational world. It’s a quick and easy way to show off and demonstrate your skills without having to spend more on a new degree. Additionally, it’s a way to show skills that are simply not demonstrable through traditional methods. If you’re looking for a new credentialing service to show off your students’ typing skills (a skillset that is on the decline), then check out TypeDojo.
TypeDojo allows you to show off your typing skills using a variety of tests for both speed and accuracy. You can demonstrate proficiency in a 1 minute, 3 minute, and 5 minute tests as well as demonstrate mastery and words per minute (WPM). Even better, you can target a test’s word strength by grade level (grades 1-8) and then dive more deeply into the skillsets as you progress (e.g. compound words, left hand words, etc). If your students need a refresher (or to learn how to type properly), try out one of their typing games; I especially enjoyed Ninja vs. Zombie during the Halloween season!
If you’re an educator, pairing the typing games with proficiency testing is a great way to help kids master their keyboarding skills. Check out TypeDojo today!
I have been a (video) gamer since childhood. I played pong on a friend’s television. We got Atari one year for Christmas… my consoles evolved from there. Videogames specifically have been demonized over the years. Often attributed to violent or anti-social behavior. However, videogames are often incorrectly targeted. I loved this recent episode from the podcast Note to Self: Play Video Games for your Mental Health.
Featuring research Jane McGonigal, the episode focuses on the positive benefits of playing video games. Namely, honing your ability to work collaboratively, develop grit, creative problem solving, and stimulating positive feelings in your brain. If you are concerned about a child’s focus on video games, give this podcast a listen. It might change the way you think!
Digital Citizenship is always a hot topic with both educators and their schools. I have long been critical of the “stranger danger” focus of most digital citizenhsip curricula. This focus has over-exaggerated the risks of online predators and misinformed a generation of children and their parents, often with detrimental effects.
I was so happy to see Edutopia’s updated curriculum and guidelines, What Your Students Really Need to Know about Digital Citizenship, crafted by the esteemed educator Vicki Davis. It focuses on students created robust passwords (that they don’t share with others), not posting private information, not sharing without permission, the idea of media ownership, and more.
As a history teacher, I am a great fan of the Crash Course history series. Over the years, Crash Course has expanded beyond World and US History, covering physics, philosophy, mythology, and more. This Fall, they launched a new series: Crash Course Study Skills. This is great series to help students learn various techniques to help them be successful in school. Through their series of amusing and informative videos, students learn how to effectively take notes, retain information, active reading, and more. Try it out!
Today, October 13, 2017, the New York Times introduced its new social media policy for people who work in the Times newsroom. Not only is it interesting to read — it may will also become a useful document for educators to share with students. The policy clearly illustrates the advice educators share over and over with 21st Century young people, basically that anything a person puts online can become a public story.
Click on the headline to read the article about the new policy..